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If you can’t seem to put that controller down, you aren’t alone. In fact, 72 percent of American households play video games, according to a study published in the journal Pediatrics. Of those households, an estimated four percent of gamers were considered extreme users, defined by those who play 50 hours per week on average.

Next year, the addiction may become official. The World Health Organization finally added video game addiction to its list. Their description of gaming disorder is very similar to that of gambling disorder in that it interferes with one’s ability to live a productive life, takes precedence over other activities, and can be developed fairly quickly – in one year or sooner.

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As more U.S. state governments consider legalizing marijuana for recreational use -- USA Today recently predicted the next 15 that might take up the issue in one form or another -- concerns continue to be raised about the potential health effects of using the drug.

Advocates have for decades sworn by the drug's benefits, while naysayers point to research underscoring their contentions that marijuana remains harmful to human health.

Now, a new report from the National Academies of Sciences, Engineering, and Medicine provides what the organization terms "a rigorous review of scientific research published since 1999 about what is known about the health impacts of cannabis and cannabis-derived products."

In arriving at their list of almost 100 conclusions, committee participants who conducted the study and composed the report considered more than 10,000 scientific abstracts. A few highlights from the committee's findings:

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If getting someone in your household away from a favorite video game seems impossible, you aren’t alone. In fact, video game addiction has become so prevalent, the World Health Organization (WHO) has decided to add “gaming disorder” to its list of diseases in 2018.

Mental health professionals have long dealt with patients who exhibit signs of the disorder, an impaired control over gaming that includes an inability to quit. Someone with a gaming disorder likely finds that it interferes with other areas of his or her life, the experts say. Students at the University of Wisconsin-La Crosse have been studying the condition for the past six years and join others in the field who believe making it official means it will be easier to diagnose and treat it.

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